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Hurricane VR - Physics Interaction Toolkit Unity 3d



Hurricane VR is a finished VR Interaction Framework with a weighty accentuation on quality material science associations. The Physics Hands are constrained by tuned PD Controllers empowering smooth and responsive hand material science, great crash, two gave holding, tossing, and collaborations with your physical science objects.


-Every single Major Headset, XR Plugins, Unity renditions 2019 and up are upheld permitting you to focus on various gadgets and stages.

Matches well with the BW Style Hexapody Player Controller for a total physical science experience. Make certain to check the Demo out!


⭐ Ongoing Updates ⭐

- Haptic Enhancements for Guns, Hand and Force Grabber, Hand and Held Object Collisions

- Power Grabber and Hand Grabber Hover and Grab Poses

- Present trading technician on held articles. Flip blades in your grasp!

- Progressed Stabbing System w/Customizable Stab Difficulty and Friction

- Pristine Examples scene stacked with shows of resource highlights.


⭐ Snatch Interactions⭐

- Upholds exceptionally manipulated hand models

- Progressed Pose Editor with per finger activity's and bone reflecting

- Dynamic Auto Pose Solving utilizing Physics

- Gravity Gloves or Force Grab style remote snatching

- Line Grab - snatch anyplace on the line w/discretionary hold change

- Dynamic Auto Poser Live Updates in manager view for fast posture creation

- Configurable one and two hand strength for every grabbable

- Strong attachment framework with simple separating and auto scaling by network size

- Steam VR Finger Tracking Integration (Knuckles and so forth)


⭐ Player Controller⭐

- Sit/Standing Modes with Height Calibration

- Smooth headway with smooth and snap turning

- Player can hunch, run, and hop - Magically transport with run to objective choice

- Post Teleport impact safety check of hands and held articles

⭐ Weapon Examples ⭐

- Firearm System and Gun Creation Editor

- Adaptable physical science based weapon withdraw

- Material science Based Bow and Arrows

- Progressed Stabbing System w/Customizable Stab Difficulty and Friction


⭐ Tests included ⭐

- Material science interactable: Doors, drawers, dials, fastens, and switches, blend safe

- Over the shoulder knapsack stock with auto gather

- Auto gathering chest stock

- Midsection Holsters with configurable direction

- Keypad entryway open

- SMG, Pump Shotgun, Pistol

- VRIK Example Scene

UI Interactions

- Emerald AI v3 Example

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